Summary and Run Through: We had a lot of fun at 13 Stories. My son and I went through twice, once as rifle carrying recruits and once as civilians. I also went through Sacrifice twice. Our first trip through was too fast. I don’t think that was the haunt’s fault, as we were in a huge hurry to get our guns and shoot some zombies and clowns. 13 Stories uses live actors and animatronics to deliver scares. The gore was minimal, though certainly present in a couple of scenes, most memorably the demented dentist and the nurse right before the morgue. Other particularly memorable scenes include the floor crawling patient in the asylum, and the animatronic spider. The two above the wall level actors added some extra dimension to the haunt, especially the wire harnessed young lady in the clown sector floating above the trail. My personal favorite was the actress in the graveyard scene. She stood stock still as we walked by, wondering if that sepulchral figure was real or a mannequin. Then she stepped out onto the path beside her selected targets, who jumped quite satisfactorily. I recall about 12 rooms before reaching the checkpoint where we received our modified M16s.
The weapon had the heft and feel of the real deal, and the armorer warned us that using the rifle as a ‘blunt force instrument’ would result in immediate ejection from the attraction and a visit from an on site police officer. Contrary to the video on the 13 Stories website, we played laser tag with the monsters, not paintball or any other game that might simulate a blood splattered head shot. The zombies did what zombies do: die messily when shot. The clowns were another story. They were sneaky, good at hiding, and put on a good show when shot. A couple of them talked a little smack, which was fun to hear. The clown house run also came with 3D glasses that unleashed the full effect of the 3D paintjobs and makeup in the section. The colorful scenes made me feel as though I was walking through my own personal blacklight poster. After the clown house came the exit, or the optional Sacrifice attraction. I’ll cover Sacrifice by itself below.
On our second run through, we got regular tickets and waited in line for almost an hour. The time passed quickly as the wandering actors scared those patrons that were easily frightened, while stopping for chat or photos with the hardier souls. Zipper Face girl was my favorite wandering monster, and the Lady in Black let me take a photo with her as though we were dancing. The clown scared more people than the other monsters.
Once in the house, we took our time, which was much more rewarding. The aisles of 13 Stories are wide and sufficiently lighted that we were never really in the dark, which detracted a little from the frights. We had the opportunity to closely look at the makeup, costumes, and prosthetics. Unarmed, we were much more interesting to the zombie horde, who energetically growled, snarled, and waved their clawed and twisted hands at us. The clowns were also more aggressive and dementedly funnier in their antics.
Sacrifice. 13 Stories features an optional attraction named Sacrifice. When I went, this section was restricted to 18 and older. The website contains such statements as: “Inside this intense haunt you could be subjected to any and all mental and physical torment. You must read and sign our waiver before entering. You are subject to being pushed, pulled, shocked, wet, yelled at and worse! We suggest you not enter if you possibly would not be able to handle an event of this type.” This is all literally true…You “could be” subjected to this stuff, but, you aren’t. And I loved it. This bit of hype, combined with the name of the attraction, created all sorts of mental imagery. Plus, you go through blindfolded, which the waiver and associated info don’t mention, and which, unless you take the time to read reviews or talk to your brave friends, you don’t find out until you get there. I saw one guy back out of the feature, despite having paid for a ticket, because he said he couldn’t handle the blindfold.
You aren’t even at 13 Stories yet, but Sacrifice has taken up residence in your head, conjuring up images of being verbally and physically assaulted, perhaps soaked, in some weird combination of haunted house and hazing party. Some folks might be upset when this turns out not to be the case. For my part, I applaud the mind scramble that 13 Stories Sacrifice laid down on me. You see, the Sacrifice is about you giving up your sense of sight, and with it, some element of control. For a few minutes, you are forced to rely on your other senses, and the creepy kindness of strangers, to navigate a simple maze. I was touched on the cheek, neck, arm, shoulder, belly, and calf. Some brave person ran a feather across my throat, and someone touched my cheek with a wet cloth or maybe a baby wipe. I walked through cobwebs while someone said “I hope you like spiders” and a voice softly proclaimed that my fingers looked “tasty” as I held my hands out groping for a wall. Static shock props are used on some of the walls, delivering a mild buzz if you should put an entire hand on the device. At times someone would take my hand to guide me, or give me a firm push on the shoulder.
I enjoyed Sacrifice immensely, but I found the experience pleasant and almost relaxing. Finding my way through a maze blindfolded was an enjoyable challenge. The presence of the haunting actors added a wonderful mental spice to the experience, without being terrifying. In a classic piece of overanalysis, I was reassured by their presence, in what I hoped was a lighted passageway. I had no sight, but they did, making it easier for them to take care of me on my little trek.
Was 13 Stories and Sacrifice scary? I have to defer to people who get scared. I saw plenty of patrons trying to climb into each others arms at the sight of the various frights. So I’d say yes.
Customer Service. Excellent. I had questions, which I submitted via the contact form. They were quickly answered by an e-mail from Allyn. The night we went, all the employees were courteous and upbeat, from the ticket window to the gift shop vendor.
Facilities. Parking looked ample, and security was in the parking lot to help direct traffic. In fact, security was ubiquitous, but friendly. More restroom space would be nice. Saw lines forming quickly for the 3 porta-potties. I know those things cost money, but a few more would have been good, especially near the line where someone could duck out and back after waiting.
What Could Be Better? Okay, I acknowledge that stuff costs money, so more stuff costs more money. Also, I saw the actors do their thing twice in one night, but they have to do it dozens of times in a night, with energy, fresh and enthusiastic for each patron. It is with those facts in mind that I offer these suggestions.
Better use of darkness and sudden illumination for certain actors. The dentist, the nurse, and their victims would have been scarier if I didn’t see them coming. If they could have been hidden in darkness, even if there was enough light to see the walkway, then suddenly illuminating them would provide a much more intense scare.
More stuff. There were some empty spots that certainly would have benefitted from an actor or a prop. In one stretch, there was a room to the right that was empty, with the active direction of the haunt going left. I stopped to look in to the room, trying to figure out what it was for. In another area, a low brick wall suggested something should be hiding there, yet nothing sprang forth. The graveyard Lady in White could have used some company in the form of statues or other props to draw the eye elsewhere.
Zombies and Clowns. There was a long passage with a few shambling zombies. I think a phalanx of zombies advancing down the hall toward the group would have been scarier. Especially if the group of patrons was joined by a ringer, an actor dressed as a customer. The zombies shamble past the customers, who may or may not edge to the wall, and bury the screaming victim in a pile of walking dead. Another scenario would have the victim get pulled slowly through a wall or doorway, screaming for help as the undead messily dig into their feast. The clowns should do more of what they were already doing. Talking smack, whether being shot by recruits or terrorizing civilians was entertaining.
Sacrifice. More sensations. Light textures were used, which invites some variation. A rough texture like fine sandpaper might have been a good addition. Also the touches were quick. Mixing in a few lingering touches might also be effective, especially combined with some chatter. “Hope you like spiders” could have been accompanied by someone’s hand spider walking on my arm. “Hold still. There’s something on your neck.” would have been great combined with a lingering stroke on the neck. More creepy chatter in general would have been welcome, whispered right up next to the ear. Maybe some interaction, in the form of a whispered question?  And taste. I don’t know if it’s even possible to work this into the attraction, given the host of allergies and ick factor, but a disposable spoon with some not unpleasant flavor on it would make a very weird and off-putting addition to Sacrifice.
13 Stories is open for another few days, even if Halloween is over. It’s well worth a visit.